The name Da Hâ Gûchya is derived from the Goblin language, as Da Hâ Gûchya was founded by Glennie, who was culturaly Rattu.
Climate
Da Hâ Gûchya has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a freezing -2°C (29°F). Da Hâ Gûchya receives an average of 295 cm/y (116 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Da Hâ Gûchya covers an area of nearly 244 km2 (97 mi2), and an average elevation of 5366 m (17604 ft) above sea level.
Overview
Da Hâ Gûchya was founded durring the late 14th century in winter of the year 1286, by Glennie. The establishment of Da Hâ Gûchya was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Da Hâ Gûchya's construction back out of the project. Glennie pushed on reguardles, and Da Hâ Gûchya was finished, but starts off as a terible place to live.
Da Hâ Gûchya was built using the conventions of Rattu durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Da Hâ Gûchya is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.
Da Hâ Gûchya is buildings are grouped arround an odd layout of crampt packed earth streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. The city's Ragnarock-era relics are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
Right off the bat Da Hâ Gûchya hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The city is very clearly a joyfull place as well as wealthy. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.
Civic Infrastructure
Da Hâ Gûchya possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Da Hâ Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Da Hâ Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Da Hâ Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Da Hâ Gûchya's parks.
Da Hâ Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Da Hâ Gûchya.
Da Hâ Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Da Hâ Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Da Hâ Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Da Hâ Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Da Hâ Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Da Hâ Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Da Hâ Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Da Hâ Gûchya's public wards, blessings, and other arcane systems.
Da Hâ Gûchya has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Da Hâ Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Da Hâ Gûchya's grid is powered by a direct leyline tap.
Da Hâ Gûchya possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Da Hâ Gûchya has a first rate hospital which caters to anyone in need of long term medical care.
Da Hâ Gûchya has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Da Hâ Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Da Hâ Gûchya's natural decorations nor waterways.
Da Hâ Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Da Hâ Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Da Hâ Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Da Hâ Gûchya is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Da Hâ Gûchya's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.
Da Hâ Gûchya's town hall was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.
The Mud Elemental, Medium near Da Hâ Gûchya are known to be almost tame, such that they can be put to domestic use.
Da Hâ Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Summoning energies of tier 2 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 109
Farmers: 169
Farm Laborer: 250
Hunters: 206
Milk Maids: 155
Ranchers: 77
Ranch Hands: 158
Shepherds: 140
Farmland: 234237 m2
Cattle and Similar Creatures: 14423
Poultry: 173082
Swine: 11538
Sheep: 576
Goats: 115
Horses, Mounts, and Beasts of Burden: 5769
Craftsmen
Arms and Toolmakers: 120
Blacksmiths: 144
Bookbinders: 74
Buckle-makers: 74
Cabinetmakers: 128
Candlemakers: 198
Carpenters: 195
Clothmakers: 174
Coach and Harness Makers: 60
Coopers: 155
Copper, Brass, Tin, Zinc, and Lead Workers: 75
Copyists: 56
Cutlers: 49
Fabricworkers: 134
Farrier: 311
Furriers: 38
Glassworkers: 221
Gunsmiths: 121
Harness-Makers: 55
Hatters: 121
Hosiery Workers: 43
Jewelers: 62
Leatherwrights: 140
Locksmiths: 58
Matchstick makers: 88
Musical Instrument Makers: 80
Painters, Structures and Fixtures: 74
Paper Workers: 86
Plasterers: 74
Pursemakers: 96
Roofers: 63
Ropemakers: 59
Rugmakers: 56
Saddlers: 96
Scabbardmakers: 126
Scalemakers: 61
Scientific, Surgical, and Optical Instrument Makers: 37
Sculptors, Structures and Fixtures: 54
Shoemakers: 55
Soap and Tallow Workers: 195
Tailors: 349
Tanners: 70
Upholsterers: 81
Watchmakers: 76
Weavers: 169
Whitesmiths: 46
Merchants
Adventuring Goods Retellers: 39
Arcana Sellers: 41
Beer-Sellers: 79
Booksellers: 93
Butchers: 151
Chandlers: 140
Chicken Butchers: 153
Entrepreneurs: 59
Fine Clothiers: 155
Fishmongers: 147
Florists: 35
Potion Sellers: 93
Resellers: 262
Spice Merchants: 77
Wine-sellers: 117
Wheelwright: 88
Woodsellers: 56
Service workers
Bakers: 320
Barbers: 256
Coachmen: 82
Cooks: 221
Doctors: 118
Gamekeepers: 94
Grooms: 50
Hairdressers: 213
Healers: 153
Housekeepers: 164
Housemaids: 339
House Stewards: 169
Inns: 55
Laundry maids: 103
Maidservants: 192
Nursery Maids: 108
Pastrycooks: 213
Restaurateur: 274
Tavern Keepers: 213
Specialized Laborer
Ashworkers: 80
Bleachers: 52
Chemical Workers: 33
Coal Heavers: 120
In-Town Couriers: 137
Long Haul Couriers: 125
Dockyard Workers: 128
Gas Workers: 28
Hay Merchants: 48
Leech Collectors: 172
Millers: 128
Miners: 134
Oilmen and Polishers: 93
Postmen: 131
Pure Finder: 75
Skinners: 155
Sugar Refiners: 33
Tosher: 96
Warehousemen: 198
Watercarriers: 129
Watermen, Bargemen, etc.: 169
Skilled Laborers
Accountants: 78
Alchemist: 88
Clerk: 120
Dentists: 58
Educators: 158
Engineers: 87
Gardeners: 59
Mages: 42
Plumbers: 61
Pharmacist: 73
Professors: 25
Scientists: 43
Wizards: 25
Civil Servants
Adventurers: 54
Bankers: 81
Civil Clerks: 140
Civic Iudex: 62
Consultants: 36
Exorcist: 125
Fixers: 68
Kami Clerk: 114
Landlords: 107
Lawyers: 72
Legend Keepers: 104
Militia Officers: 443
Monks, Monastic: 169
Monks, Civic: 169
Historian, Oral: 134
Historian, Textual: 66
Policemen, Sheriffs, etc.: 140
Priests: 240
Rangers: 73
Rat Catchers: 88
Scholars: 86
Spiritualist: 99
Slayers: 33
Storytellers: 202
Military Officers: 192
Cottage Industries
Brewers: 155
Comfort Services: 186
Enchanters: 64
Herbalists: 63
Jaminators: 198
Needleworkers: 192
Potters: 96
Preserve Makers: 174
Quilters: 84
Seamsters: 360
Spinners: 186
Tinker: 64
Weaver: 144
Artists
Actors: 62
Architects: 22
Bards: 90
Costumers: 34
Dancers: 68
Drafters: 38
Engravers: 47
Fine Furniture Carpenters: 28
Glaziers: 61
Inlayers: 55
Musicians: 164
Painters, Art: 29
Playwrights: 59
Sculptors, Art: 51
Wood Carvers: 213
Writers: 186
Produce Industries
Butter Churners: 221
Canners: 174
Cheesmakers: 230
Ice Merchants: 25
Millers: 115
Picklers: 94
Smokers: 68
Stockmakers: 67
Tobacconists: 83
Tallowmakers: 137
21839 of Da Hâ Gûchya's population work within a Foundational Occupation.
1155 work in Agriculture
4897 work as Craftsmen
1785 work as Merchants
3337 work as Service Workers
2264 work as General Laborers
917 work as Skilled Laborers
3097 work as Civil Servants
1966 work in Cottage Industries
1207 work as Artists
1214 work in Produce Industries
31817 of Da Hâ Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 4038 (7%) are noncontributers.
Points of Interest
The roads leading into Da Hâ Gûchya possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Da Hâ Gûchya was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Da Hâ Gûchya lost 185 people, 287 livestock, and 49 buildings. The conflict ended after roughly 109, when members of Da Hâ Gûchya's militia enacted an operation to extract assets from a port under siege by the enemy. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with the defense of the port against a siege, which ended in a stalemate for Da Hâ Gûchya's forces. The war is remembered in legend by Da Hâ Gûchya's bards, historians, and legend keepers.